I get conflicting provisioning settings error when I try to archive to submit an iOS app
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📝 Easy Fixes for Conflicting Provisioning Settings Error
So you're trying to archive your iOS app to submit it, but you're encountering some pesky "conflicting provisioning settings" error? Don't worry, we've got your back! 😎 In this blog post, we'll walk you through some common issues that can cause this error and provide you with easy solutions to get your app archived and ready for submission. Let's dive in! 🚀
🧐 Understanding the Error
The error message you're seeing might look something like this:
"AppName has conflicting provisioning settings. AppName is automatically signed for development, but a conflicting code signing identity iPhone Distribution has been manually specified. Set the code signing identity value to
iPhone Developer
in the build settings editor, or switch to manual signing in the project editor."
This error is typically caused by a mismatch between the code signing identities specified in your app's build settings and project editor. It's important to have consistent and compatible code signing identities to successfully archive your app.
💡 Solution 1: Adjust Code Signing Identity in Build Settings Editor
One possible solution is to update the code signing identity in the build settings editor. Here's how you can do it:
Open your Xcode project.
Navigate to your app's target settings by selecting your project file in the project navigator, then selecting your target under "TARGETS".
Go to the "Build Settings" tab.
Look for the "Code Signing Identity" section.
In the "Release" configuration, find the "Any iOS SDK" row.
Set the code signing identity value to
iPhone Developer
.
💡 Solution 2: Adjust Code Signing Identity in Project Editor
If the first solution didn't work, don't worry! We've got another trick up our sleeves. 😏 This time, we'll try updating the code signing identity in the project editor. Let's walk through the steps:
Open your Xcode project.
Navigate to your app's project settings by selecting your project file in the project navigator.
Go to the "Build Settings" tab.
Look for the "Code Signing Identity" section.
In the "Release" configuration, find the "Any iOS SDK" row.
Set the code signing identity value to
iPhone Distribution
.
🤔 Target Editor: To Set or Not to Set?
After successfully archiving your app using one of the solutions mentioned above, you may be wondering if it's necessary to set the code signing identity as iPhone Distribution
in the target editor. The answer is, it depends on your project's requirements and configurations 🤷♂️.
In some cases, explicitly setting iPhone Distribution
in the target editor can help ensure consistent code signing throughout your app. However, for other projects, leaving the target editor code signing identity as Automatic
or iPhone Developer
might be sufficient. It ultimately depends on your specific needs.
🔄 Workarounds and Tips
If you're still encountering the conflicting provisioning settings error after trying the solutions mentioned above, here are a few additional workarounds and tips you can try:
Verify that your provisioning profiles are up to date and properly configured in your developer account.
Clean your Xcode project by selecting "Product" from the Xcode menu, then holding the Option key and choosing "Clean Build Folder".
Restart Xcode and your device to clear any temporary issues or cached data.
Update Xcode to the latest version to ensure you have the most up-to-date tools and fixes.
📣 Your Turn to Shine!
Now that you have the tools to tackle the conflicting provisioning settings error, it's time to put your newfound knowledge into action! 🙌 Share your experiences with us in the comments below and let us know which solution worked best for you. 🚀
If you enjoyed this blog post, don't forget to hit the share button and spread the knowledge with your developer friends! 👩💻👨💻 Stay tuned for more helpful tech guides from our blog. Happy archiving! 🎉📦